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GUI Blur

blur the entire screen and scissor or stencil the area you want to get blurred that would be the simplest way to do it, there are some better ways to gain more performance but yeah as said this would be the simplest way to do it.
 
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if (OpenGlHelper.shadersSupported && mc.func_175606_aa() instanceof EntityPlayer) {
if (mc.entityRenderer.theShaderGroup != null) {
mc.entityRenderer.theShaderGroup.deleteShaderGroup();
}
mc.entityRenderer.func_175069_a(new ResourceLocation("shaders/post/blur.json"));
}
[/HIDE]
 
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