Klasse: RenderGlobal
Entity entity3;
if (this.func_174985_d())
{
GlStateManager.depthFunc(519);
GlStateManager.disableFog();
this.field_175015_z.framebufferClear();
this.field_175015_z.bindFramebuffer(false);
this.theWorld.theProfiler.endStartSection("entityOutlines");
RenderHelper.disableStandardItemLighting();
this.field_175010_j.func_178632_c(true);
for (var18 = 0; var18 < var17.size(); ++var18)
{
var19 = (Entity)var17.get(var18);
boolean var25 = this.mc.func_175606_aa() instanceof EntityLivingBase && ((EntityLivingBase)this.mc.func_175606_aa()).isPlayerSleeping();
boolean var26 = var19.isInRangeToRender3d(var4, var6, var8) && (var19.ignoreFrustumCheck || p_180446_2_.isBoundingBoxInFrustum(var19.getEntityBoundingBox()) || var19.riddenByEntity == this.mc.thePlayer) && var19 instanceof EntityPlayer;
if ((var19 != this.mc.func_175606_aa() || this.mc.gameSettings.thirdPersonView != 0 || var25) && var26)
{
if(var19 != mc.thePlayer){
this.field_175010_j.renderEntitySimple(var19, partialTicks);
}
}
}
this.field_175010_j.func_178632_c(false);
RenderHelper.enableStandardItemLighting();
GlStateManager.depthMask(false);
this.field_174991_A.loadShaderGroup(partialTicks);
GlStateManager.enableLighting();
GlStateManager.depthMask(true);
this.mc.getFramebuffer().bindFramebuffer(false);
GlStateManager.enableFog();
GlStateManager.enableBlend();
GlStateManager.enableColorMaterial();
GlStateManager.depthFunc(515);
GlStateManager.enableDepth();
GlStateManager.enableAlpha();
}