I'm coding my client for 1.20. I'm asking help because this wasn't an issue in 1.8. Here is a video clip of the issue
basically when enabling scaffold i'm sending a slot change packet to the slot where blocks are and when disabling i switch back to my current slot
for a note, i cancel all slot...
Hello, I'm having troubles bypassing Verus 3C Killaura Check which I believe is Aimbot, I'm already smoothing out my rotations using EntityLookHelper#updateRotations and I'm also randomising the smoothing speed and the position of the entity to not always hit the same spot but I'm still...
I saw a post a while back that asked how to render the rotations client side, I've made a tutorial on how to do it if someone is still wondering how
Here it is
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