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- Jul 11, 2020
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[HIDE-REPLY]
if (Client.instance.setmgr.getSettingByName("SpeedMode").getValString().equalsIgnoreCase("Yport")) {
if (Minecraft.thePlayer == null || Minecraft.theWorld == null) {
return;
}
Minecraft.thePlayer.distanceWalkedModified = 0.0f;
if (mc.gameSettings.keyBindForward.pressed || mc.gameSettings.keyBindLeft.pressed || mc.gameSettings.keyBindRight.pressed || mc.gameSettings.keyBindBack.pressed) {
if (Minecraft.thePlayer.motionY > 0.1) {
Minecraft.thePlayer.motionY = -2.0;
} else if (Minecraft.thePlayer.motionY > -0.155) {
Minecraft.thePlayer.jump();
}
}
}
[/HIDE-REPLY]
just put it in your speed class
it worked on VortexHvH server some time ago, haven't been on it and unaware if it's status changed
didn't test on Poke's server, idk if it works
if (Client.instance.setmgr.getSettingByName("SpeedMode").getValString().equalsIgnoreCase("Yport")) {
if (Minecraft.thePlayer == null || Minecraft.theWorld == null) {
return;
}
Minecraft.thePlayer.distanceWalkedModified = 0.0f;
if (mc.gameSettings.keyBindForward.pressed || mc.gameSettings.keyBindLeft.pressed || mc.gameSettings.keyBindRight.pressed || mc.gameSettings.keyBindBack.pressed) {
if (Minecraft.thePlayer.motionY > 0.1) {
Minecraft.thePlayer.motionY = -2.0;
} else if (Minecraft.thePlayer.motionY > -0.155) {
Minecraft.thePlayer.jump();
}
}
}
[/HIDE-REPLY]
just put it in your speed class
it worked on VortexHvH server some time ago, haven't been on it and unaware if it's status changed
didn't test on Poke's server, idk if it works