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Screen move with bypasses intave???

SageDEV

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anyone knows how to bypass screen move on intave ac? i no have idea
 
What do you mean by "screen" move? Can you elaborate? (explain)
 
gui move. like moving while on chest
Oh ok, so that means something like InventoryMove but with any GUI.
I know how to do that, but not Intave bypasses. Maybe you just have to cancel the opening chest/any other GUI packet to bypass.
 
Try cancelling the gui open packet on EventPacketSend
you can easily find the packet for it.
 
Try cancelling the gui open packet on EventPacketSend
you can easily find the packet for it.
um, yes, but i cant the move, drop or others do actions with items. server just think i not in gui, and it is a problem. i mean, i dont want just screen move.
 
um, yes, but i cant the move, drop or others do actions with items. server just think i not in gui, and it is a problem. i mean, i dont want just screen move.
Since I'm on a laptop, later once I get on my PC I'll share you my ScreenMove (or inventory move) code.
 
ok, thanks
Here:
package apple.modules.movement; import org.lwjgl.input.Keyboard; import com.google.common.eventbus.Subscribe; import apple.events.EventPacket; import apple.events.EventUpdate; import apple.interfaces.ModuleInterface; import apple.modules.Category; import apple.modules.Module; import apple.settings.Settings; import net.minecraft.client.gui.GuiChat; import net.minecraft.network.play.client.C0DPacketCloseWindow; import net.minecraft.network.play.client.C0EPacketClickWindow; import net.minecraft.network.play.client.C16PacketClientStatus; @ModuleInterface(name = "InventoryMove", description = "Allows you to move in inventories.", key = Keyboard.KEY_NONE, category = Category.Player) public class InventoryMove extends Module { public InventoryMove () { // addSettings(new Settings("Sneak§1§r", this, false)); // addSettings(new Settings("Bypass§1§r", this, true)); } @Subscribe public void onUpdate (EventUpdate eventUpdate) { if (mineCraft.currentScreen != null && !(mineCraft.currentScreen instanceof GuiChat)) { if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindLeft.getKeyCode())) { mineCraft.gameSettings.keyBindLeft.pressed = true; } else { mineCraft.gameSettings.keyBindLeft.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindRight.getKeyCode())) { mineCraft.gameSettings.keyBindRight.pressed = true; } else { mineCraft.gameSettings.keyBindRight.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindJump.getKeyCode())) { mineCraft.gameSettings.keyBindJump.pressed = true; } else { mineCraft.gameSettings.keyBindJump.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindBack.getKeyCode())) { mineCraft.gameSettings.keyBindBack.pressed = true; } else { mineCraft.gameSettings.keyBindBack.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindSneak.getKeyCode())) { mineCraft.gameSettings.keyBindSneak.pressed = true; } else { mineCraft.gameSettings.keyBindSneak.pressed = false; } // if (getSettings("Sneak§1§r").getBooleanValue()) // { // if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindSprint.getKeyCode())) // { // mineCraft.gameSettings.keyBindSprint.pressed = true; // } // else // { // mineCraft.gameSettings.keyBindSprint.pressed = false; // } } // else // { // mineCraft.gameSettings.keyBindSprint.pressed = false; // } } } @Subscribe public void onPacketSend (EventPacketSend eventPacket) { // if (getSettings("Bypass§1§r").getBooleanValue()) // { if (eventPacket.getPacket() instanceof C0DPacketCloseWindow) { eventPacket.setCancelled(true); } if (eventPacket.getPacket() instanceof C0EPacketClickWindow) { eventPacket.setCancelled(true); mineCraft.getNetHandler().addToSendQueue(new C16PacketClientStatus(C16PacketClientStatus.EnumState.OPEN_INVENTORY_ACHIEVEMENT)); mineCraft.getNetHandler().addToSendQueue(eventPacket.getPacket()); mineCraft.getNetHandler().addToSendQueue(new C0DPacketCloseWindow(mineCraft.thePlayer.inventoryContainer.windowId)); } if (eventPacket.getPacket() instanceof C16PacketClientStatus) { C16PacketClientStatus c16PacketClientStatus = (C16PacketClientStatus) eventPacket.getPacket(); if (c16PacketClientStatus.getStatus().equals(C16PacketClientStatus.EnumState.OPEN_INVENTORY_ACHIEVEMENT)) { eventPacket.setCancelled(true); } } // } } @Override public void onDisable () { super.onDisable(); if (mineCraft.currentScreen != null) { mineCraft.gameSettings.keyBindLeft.pressed = false; mineCraft.gameSettings.keyBindRight.pressed = false; mineCraft.gameSettings.keyBindJump.pressed = false; mineCraft.gameSettings.keyBindBack.pressed = false; mineCraft.gameSettings.keyBindSneak.pressed = false; mineCraft.gameSettings.keyBindSprint.pressed = false; } } }
 
Here:
package apple.modules.movement; import org.lwjgl.input.Keyboard; import com.google.common.eventbus.Subscribe; import apple.events.EventPacket; import apple.events.EventUpdate; import apple.interfaces.ModuleInterface; import apple.modules.Category; import apple.modules.Module; import apple.settings.Settings; import net.minecraft.client.gui.GuiChat; import net.minecraft.network.play.client.C0DPacketCloseWindow; import net.minecraft.network.play.client.C0EPacketClickWindow; import net.minecraft.network.play.client.C16PacketClientStatus; @ModuleInterface(name = "InventoryMove", description = "Allows you to move in inventories.", key = Keyboard.KEY_NONE, category = Category.Player) public class InventoryMove extends Module { public InventoryMove () { // addSettings(new Settings("Sneak§1§r", this, false)); // addSettings(new Settings("Bypass§1§r", this, true)); } @Subscribe public void onUpdate (EventUpdate eventUpdate) { if (mineCraft.currentScreen != null && !(mineCraft.currentScreen instanceof GuiChat)) { if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindLeft.getKeyCode())) { mineCraft.gameSettings.keyBindLeft.pressed = true; } else { mineCraft.gameSettings.keyBindLeft.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindRight.getKeyCode())) { mineCraft.gameSettings.keyBindRight.pressed = true; } else { mineCraft.gameSettings.keyBindRight.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindJump.getKeyCode())) { mineCraft.gameSettings.keyBindJump.pressed = true; } else { mineCraft.gameSettings.keyBindJump.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindBack.getKeyCode())) { mineCraft.gameSettings.keyBindBack.pressed = true; } else { mineCraft.gameSettings.keyBindBack.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindSneak.getKeyCode())) { mineCraft.gameSettings.keyBindSneak.pressed = true; } else { mineCraft.gameSettings.keyBindSneak.pressed = false; } // if (getSettings("Sneak§1§r").getBooleanValue()) // { // if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindSprint.getKeyCode())) // { // mineCraft.gameSettings.keyBindSprint.pressed = true; // } // else // { // mineCraft.gameSettings.keyBindSprint.pressed = false; // } } // else // { // mineCraft.gameSettings.keyBindSprint.pressed = false; // } } } @Subscribe public void onPacketSend (EventPacketSend eventPacket) { // if (getSettings("Bypass§1§r").getBooleanValue()) // { if (eventPacket.getPacket() instanceof C0DPacketCloseWindow) { eventPacket.setCancelled(true); } if (eventPacket.getPacket() instanceof C0EPacketClickWindow) { eventPacket.setCancelled(true); mineCraft.getNetHandler().addToSendQueue(new C16PacketClientStatus(C16PacketClientStatus.EnumState.OPEN_INVENTORY_ACHIEVEMENT)); mineCraft.getNetHandler().addToSendQueue(eventPacket.getPacket()); mineCraft.getNetHandler().addToSendQueue(new C0DPacketCloseWindow(mineCraft.thePlayer.inventoryContainer.windowId)); } if (eventPacket.getPacket() instanceof C16PacketClientStatus) { C16PacketClientStatus c16PacketClientStatus = (C16PacketClientStatus) eventPacket.getPacket(); if (c16PacketClientStatus.getStatus().equals(C16PacketClientStatus.EnumState.OPEN_INVENTORY_ACHIEVEMENT)) { eventPacket.setCancelled(true); } } // } } @Override public void onDisable () { super.onDisable(); if (mineCraft.currentScreen != null) { mineCraft.gameSettings.keyBindLeft.pressed = false; mineCraft.gameSettings.keyBindRight.pressed = false; mineCraft.gameSettings.keyBindJump.pressed = false; mineCraft.gameSettings.keyBindBack.pressed = false; mineCraft.gameSettings.keyBindSneak.pressed = false; mineCraft.gameSettings.keyBindSprint.pressed = false; } } }
omg, it is will be better if you upload on pastebin lmfao, my eyes..
 
Here:
package apple.modules.movement; import org.lwjgl.input.Keyboard; import com.google.common.eventbus.Subscribe; import apple.events.EventPacket; import apple.events.EventUpdate; import apple.interfaces.ModuleInterface; import apple.modules.Category; import apple.modules.Module; import apple.settings.Settings; import net.minecraft.client.gui.GuiChat; import net.minecraft.network.play.client.C0DPacketCloseWindow; import net.minecraft.network.play.client.C0EPacketClickWindow; import net.minecraft.network.play.client.C16PacketClientStatus; @ModuleInterface(name = "InventoryMove", description = "Allows you to move in inventories.", key = Keyboard.KEY_NONE, category = Category.Player) public class InventoryMove extends Module { public InventoryMove () { // addSettings(new Settings("Sneak§1§r", this, false)); // addSettings(new Settings("Bypass§1§r", this, true)); } @Subscribe public void onUpdate (EventUpdate eventUpdate) { if (mineCraft.currentScreen != null && !(mineCraft.currentScreen instanceof GuiChat)) { if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindLeft.getKeyCode())) { mineCraft.gameSettings.keyBindLeft.pressed = true; } else { mineCraft.gameSettings.keyBindLeft.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindRight.getKeyCode())) { mineCraft.gameSettings.keyBindRight.pressed = true; } else { mineCraft.gameSettings.keyBindRight.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindJump.getKeyCode())) { mineCraft.gameSettings.keyBindJump.pressed = true; } else { mineCraft.gameSettings.keyBindJump.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindBack.getKeyCode())) { mineCraft.gameSettings.keyBindBack.pressed = true; } else { mineCraft.gameSettings.keyBindBack.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindSneak.getKeyCode())) { mineCraft.gameSettings.keyBindSneak.pressed = true; } else { mineCraft.gameSettings.keyBindSneak.pressed = false; } // if (getSettings("Sneak§1§r").getBooleanValue()) // { // if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindSprint.getKeyCode())) // { // mineCraft.gameSettings.keyBindSprint.pressed = true; // } // else // { // mineCraft.gameSettings.keyBindSprint.pressed = false; // } } // else // { // mineCraft.gameSettings.keyBindSprint.pressed = false; // } } } @Subscribe public void onPacketSend (EventPacketSend eventPacket) { // if (getSettings("Bypass§1§r").getBooleanValue()) // { if (eventPacket.getPacket() instanceof C0DPacketCloseWindow) { eventPacket.setCancelled(true); } if (eventPacket.getPacket() instanceof C0EPacketClickWindow) { eventPacket.setCancelled(true); mineCraft.getNetHandler().addToSendQueue(new C16PacketClientStatus(C16PacketClientStatus.EnumState.OPEN_INVENTORY_ACHIEVEMENT)); mineCraft.getNetHandler().addToSendQueue(eventPacket.getPacket()); mineCraft.getNetHandler().addToSendQueue(new C0DPacketCloseWindow(mineCraft.thePlayer.inventoryContainer.windowId)); } if (eventPacket.getPacket() instanceof C16PacketClientStatus) { C16PacketClientStatus c16PacketClientStatus = (C16PacketClientStatus) eventPacket.getPacket(); if (c16PacketClientStatus.getStatus().equals(C16PacketClientStatus.EnumState.OPEN_INVENTORY_ACHIEVEMENT)) { eventPacket.setCancelled(true); } } // } } @Override public void onDisable () { super.onDisable(); if (mineCraft.currentScreen != null) { mineCraft.gameSettings.keyBindLeft.pressed = false; mineCraft.gameSettings.keyBindRight.pressed = false; mineCraft.gameSettings.keyBindJump.pressed = false; mineCraft.gameSettings.keyBindBack.pressed = false; mineCraft.gameSettings.keyBindSneak.pressed = false; mineCraft.gameSettings.keyBindSprint.pressed = false; } } }
Also the reason why i did things like keybindsprint pressed and etc is because in my optifine hd m5 keyBindLeft stands for keybind forward and etc
 
Here:
package apple.modules.movement; import org.lwjgl.input.Keyboard; import com.google.common.eventbus.Subscribe; import apple.events.EventPacket; import apple.events.EventUpdate; import apple.interfaces.ModuleInterface; import apple.modules.Category; import apple.modules.Module; import apple.settings.Settings; import net.minecraft.client.gui.GuiChat; import net.minecraft.network.play.client.C0DPacketCloseWindow; import net.minecraft.network.play.client.C0EPacketClickWindow; import net.minecraft.network.play.client.C16PacketClientStatus; @ModuleInterface(name = "InventoryMove", description = "Allows you to move in inventories.", key = Keyboard.KEY_NONE, category = Category.Player) public class InventoryMove extends Module { public InventoryMove () { // addSettings(new Settings("Sneak§1§r", this, false)); // addSettings(new Settings("Bypass§1§r", this, true)); } @Subscribe public void onUpdate (EventUpdate eventUpdate) { if (mineCraft.currentScreen != null && !(mineCraft.currentScreen instanceof GuiChat)) { if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindLeft.getKeyCode())) { mineCraft.gameSettings.keyBindLeft.pressed = true; } else { mineCraft.gameSettings.keyBindLeft.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindRight.getKeyCode())) { mineCraft.gameSettings.keyBindRight.pressed = true; } else { mineCraft.gameSettings.keyBindRight.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindJump.getKeyCode())) { mineCraft.gameSettings.keyBindJump.pressed = true; } else { mineCraft.gameSettings.keyBindJump.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindBack.getKeyCode())) { mineCraft.gameSettings.keyBindBack.pressed = true; } else { mineCraft.gameSettings.keyBindBack.pressed = false; } if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindSneak.getKeyCode())) { mineCraft.gameSettings.keyBindSneak.pressed = true; } else { mineCraft.gameSettings.keyBindSneak.pressed = false; } // if (getSettings("Sneak§1§r").getBooleanValue()) // { // if (Keyboard.isKeyDown(mineCraft.gameSettings.keyBindSprint.getKeyCode())) // { // mineCraft.gameSettings.keyBindSprint.pressed = true; // } // else // { // mineCraft.gameSettings.keyBindSprint.pressed = false; // } } // else // { // mineCraft.gameSettings.keyBindSprint.pressed = false; // } } } @Subscribe public void onPacketSend (EventPacketSend eventPacket) { // if (getSettings("Bypass§1§r").getBooleanValue()) // { if (eventPacket.getPacket() instanceof C0DPacketCloseWindow) { eventPacket.setCancelled(true); } if (eventPacket.getPacket() instanceof C0EPacketClickWindow) { eventPacket.setCancelled(true); mineCraft.getNetHandler().addToSendQueue(new C16PacketClientStatus(C16PacketClientStatus.EnumState.OPEN_INVENTORY_ACHIEVEMENT)); mineCraft.getNetHandler().addToSendQueue(eventPacket.getPacket()); mineCraft.getNetHandler().addToSendQueue(new C0DPacketCloseWindow(mineCraft.thePlayer.inventoryContainer.windowId)); } if (eventPacket.getPacket() instanceof C16PacketClientStatus) { C16PacketClientStatus c16PacketClientStatus = (C16PacketClientStatus) eventPacket.getPacket(); if (c16PacketClientStatus.getStatus().equals(C16PacketClientStatus.EnumState.OPEN_INVENTORY_ACHIEVEMENT)) { eventPacket.setCancelled(true); } } // } } @Override public void onDisable () { super.onDisable(); if (mineCraft.currentScreen != null) { mineCraft.gameSettings.keyBindLeft.pressed = false; mineCraft.gameSettings.keyBindRight.pressed = false; mineCraft.gameSettings.keyBindJump.pressed = false; mineCraft.gameSettings.keyBindBack.pressed = false; mineCraft.gameSettings.keyBindSneak.pressed = false; mineCraft.gameSettings.keyBindSprint.pressed = false; } } }
$$ halal code and formatting $$
 
Also the reason why i did things like keybindsprint pressed and etc is because in my optifine hd m5 keyBindLeft stands for keybind forward and etc
lol, use latest optifine, or if your optifine is latest, use previous version
 
lol, use latest optifine, or if your optifine is latest, use previous version
If I use Optifine HD M6 pre, there are some bugs
The keybinding wrong names are not really a problem for me anyways so I don't need Optifine HD L5
 
If I use Optifine HD M6 pre, there are some bugs
The keybinding wrong names are not really a problem for me anyways so I don't need Optifine HD L5
okay, but it is so uncomfartable
 
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