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Source Latest Rise 6.0 Source

their shitty obf is useless since the fully github gets leaked every 2 days or smth 💀
Does it really still happen? I thought the last time github was leaked it was the version this thread was originally made for
 
Does it really still happen? I thought the last time github was leaked it was the version this thread was originally made for
No idea but it just got released so ppl gon get to crackin n shit
 
I scrapped the way killaura gets the targets and rewrote it. Now it works somehow.

Here's my code:

Java:
        targets = mc.theWorld.loadedEntityList

                    .stream()

                    .filter(entity -> entity instanceof EntityLivingBase)

                    .map(entity -> (EntityLivingBase) entity)

                    .filter(entity -> {

                        if (entity instanceof EntityPlayer && !player.getValue()) {
                            return false;
                        }

                        if (entity instanceof EntityAnimal && !animals.getValue()) {
                            return false;
                        }

                        if (entity instanceof EntityMob && !mobs.getValue()) {
                            return false;
                        }

                        if (entity.isInvisible() && !invisibles.getValue()) {
                            return false;
                        }

                        if (entity.deathTime != 0 || entity.isDead) {
                            return false;
                        }

                        if (mc.thePlayer.getDistanceToEntity(entity) > range.getValue().doubleValue()) {
                            return false;
                        }

                        return entity != mc.thePlayer;

                    })

                    .sorted(Comparator.comparingDouble(entity -> mc.thePlayer.getDistanceToEntity(entity)))

                    .collect(Collectors.toList());

        target = targets.isEmpty() ? null : targets.get(0);
where to paste
 
Source (384.74 MB)

Compiled Version by hxHshsx (his thread -> thread)
Download: Rise.rar
KEEP IN MIND THIS IS NOT BUILDED BY ME SO USE IT AT YOUR OWN RISK, ALL CREDITS GO TO THE PERSON WHO POSTED IT

ITS ALWAYS BETTER TO BUILD THE SOURCE BY YOURSELF






😭 (y)

CREDITS FOR THE "AUTH REMOVED" SOURCE: IchHockInMeinemBunker



omfg this is the latest version i could get aka the developer build, idk if they fucked something up but i will not fix modules when they don't work/are broken:)
as you can see it works for me fine (bottom image)


#Bunker
#CrackedByOlafScholz
#AuxyIsCool





IMAGES

View attachment 598

View attachment 605
fixxed and removed some links, since anonfiles is gone and i dont have the files anymore
(source link should work again)
 
I scrapped the way killaura gets the targets and rewrote it. Now it works somehow.

Here's my code:

Java:
        targets = mc.theWorld.loadedEntityList

                    .stream()

                    .filter(entity -> entity instanceof EntityLivingBase)

                    .map(entity -> (EntityLivingBase) entity)

                    .filter(entity -> {

                        if (entity instanceof EntityPlayer && !player.getValue()) {
                            return false;
                        }

                        if (entity instanceof EntityAnimal && !animals.getValue()) {
                            return false;
                        }

                        if (entity instanceof EntityMob && !mobs.getValue()) {
                            return false;
                        }

                        if (entity.isInvisible() && !invisibles.getValue()) {
                            return false;
                        }

                        if (entity.deathTime != 0 || entity.isDead) {
                            return false;
                        }

                        if (mc.thePlayer.getDistanceToEntity(entity) > range.getValue().doubleValue()) {
                            return false;
                        }

                        return entity != mc.thePlayer;

                    })

                    .sorted(Comparator.comparingDouble(entity -> mc.thePlayer.getDistanceToEntity(entity)))

                    .collect(Collectors.toList());

        target = targets.isEmpty() ? null : targets.get(0);
where to paste this code
 
I feel like if rise publishes another version they are gonna get cracked again like alan cant fucking add good security for shit 💀
 
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